Seven Card Stud Hi/Lo is a popular, well-known form of poker. It
is played with up to eight players at the table.
Before the start of the game, internally a fresh deck of cards is generated for the hand. We use a single deck
of cards to play a hand of poker, where a deck refers to 52 cards excluding
the jokers. Online poker rooms use what is called the Random Number Generator
(RNG) to shuffle a deck of cards for the hand.
The system generates a random set of numbers, which are used to place a
card of the deck in a particular position. Once the complete deck is created,
the deck is used for that particular hand only.
A fresh table starts off with all the players posting the “ante” (putting
a predetermined amount in the pot before the cards are dealt). This amount
is based on the size of the game. While the ante amount is not based on
a set rule, the same is decided upon by the prevailing game trends. For
e.g. the ante amount for a 1/2 table is 25 cents while for a 3/6 table,
it is 50 cents. A new game on an active table starts with all the players
at the table posting antes.
In Seven-card stud 8 or better 8 or better poker players receive seven cards,
three "down" cards and four "up" cards.
After the antes have been placed each player is dealt three cards (two "down"
cards and one "up" card). The "up" card is also known as the "door card"
or "Third Street". The lowest "up" card must initiate the action with a
"Bring-In" bet. (If two or more players have the same lowest card, the person
who brings it in is determined by suit order progressing from clubs, diamonds,
hearts, and spades.)
Each player is allowed one bet and three raises in each betting round. To
continue to play, players must take an action from what is displayed to
them on each "street" or betting round (unless they are all-in).
After the first round of betting another card is dealt face-up to each player
that still remains in the pot (those who didn't fold on "third street").
This is "Fourth Street" (the second round of betting). From "Fourth Street"
on, the highest hand showing begins the action by checking or betting. If
a player makes a single bet, the other players may call, raise the single
bet or fold.
Upon completion of the betting on "fourth street", another card is dealt
face-up to those who remain in the pot. This is called "Fifth Street" (the
third round of betting - which doubles (the value of each bet is double
of what was available in the first two rounds) - and continues at this amount
for the remaining betting rounds). The highest hand showing again starts
the action by checking or betting.
Upon the completion of betting on "fifth street", another card is dealt
face-up. This is "Sixth Street" (fourth betting round).
The final card is dealt down. The last card is also known as the "River
Card" or "Seventh Street" (final round of betting).
A maximum of four bets, which includes one bet, and three raises are allowed
for each betting round per player. To continue to play, players must take
an action from what is displayed to them on each "street" or betting round
(unless they are all-in). The term cap is used to describe the final raise
in a round since betting is then capped and no one can make another raise.
Once capped, players will have the option of calling or folding only. Folding
can be done at any stage of the game. The action of folding basically shows
the player cards being moved to the dealer. The player from then on would
not be considered as part of the game. He/she would not have any rights
over any pots created on the table.
Poker is typically played "table stakes", meaning only the chips in play
at the beginning of each hand may be used throughout the hand. This means
that the player cannot get additional funds from the cashier while he is
in the midst of a game. The table stakes rule has an application called
the "All-In" rule, which states that a player cannot be forced to forfeit
a hand because the player does not have enough chips to call a bet.
A player who does not have enough chips to call a bet is declared All-In.
The player is eligible for the portion of the pot to the point of his final
wager. All further action involving other players takes place in a "side
pot", which is unavailable to the player who has already gone All-In. When
a player goes All-in, the pot currently at the center of the table, which
has contributions from him/her as well, is treated as the main pot, over
which the All-in player has rights. After the player goes all-in, all the
new bets are placed in a side pot, over which only the contributing players
have rights. The All-in player does not have any rights over the side pot.
The side pot is then given to the next winning combination.
As this is a multi player game, the players are expected to play within
a set time frame, the actions during their turn. We provide
players with approximately 30 seconds to play with. Initially the player
is given 10 seconds, after which there is a timer countdown, which is displayed
on the table for 20 seconds. The user goes all-in if he has contributed
some money to the pot; otherwise his hand is folded in case he/she does
not respond in time. The system is intelligent in detecting if the player
has got disconnected or not. This means if a players gets disconnected and
reconnects back and he has some seconds left for his turn, then he is given
an additional 20 seconds to play his turn. But if the player is not able
to connect back to the table before the time elapses, then the player goes
All-in. All-in basically means that the player is in the game, but would
not be an active player (placing any bets). Whatever pot is collected till
this time is referred as the main pot, and the all-in player has rights
(if he wins) to this pot only. After this the money that is bet on the table
is added to a side pot, over which the all-in player does not have any rights
(if he wins).
Upon completion of the final round of betting, the best hand wins the pot.
(The pot may also be won by someone who bets without being called at any
time during the hand.). Your "hand" is determined by using the best five
of seven cards. A combination of the following may be used - Ø Five cards
from the seven dealt to you Ø One board (community) card and four of the
cards dealt to you. There is no qualifying on the "High" side - the best
hand automatically wins half the pot and could win the whole pot. To win
the "Low" side, however, you have to qualify (which is why the game is called
Seven Card Stud "8 or Better").
To qualify for Low: It takes a five-card hand with different numerical values
from Ace through eight (with the Ace being the lowest value) to qualify
for the "Low" half of the pot. The best "Low" hand is A,2,3,4,5 (also known
as the "wheel" or "bicycle"). The winning "Low" hand is the one with the
lowest high card in it. If two or more players qualify for "Low" but have
the same highest card, the second lowest high card (and if necessary progressing
down to the third, fourth, or fifth lowest high card) would be the winning
hand. For example, a 2,3,4,6,8 would be a better "Low" hand than an A,2,4,7,8.
On the final round of betting, the player who bets first (or checks first
if no one else bets) is required to show their cards first at the showdown.
If they have the best hand, the remaining players may/may not show their
cards as they wish. The aggressors’ hand is only turned over first if he
was the last to initiate action on the river.
There is a set rank of cards, which is used for deciding the winning combination.
To view the various ranks that are possible, click here
Split Pot: Any leftover odd chip
goes to the "High" hand. If two or more players tie for the "High" side
of the pot and there is an odd chip, the player with the highest card in
their hand is awarded the odd chip. (If they have the same high valued card,
the suit takes preference going from Spades, Hearts, Diamonds, and Clubs.)
If two or more players "tie" for the "Low" side of the pot and there is
an odd chip, that chip is awarded to the player with the lowest card in
their hand. (If they have the same lowest card, the suit takes preference
in the order of Clubs, Diamonds, Hearts, and Spades.)
- Straights and flushes do NOT count against you on the
"Low" side.
- You may use any combination of cards for the "High"
hand or the "Low" hand or you may use the same cards for both the "High"
and "Low" sides.
If two or more hands are the same ranking, the winner is
the one having the higher cards. For example, a Flush with an Ace high beats
a Flush with a King high. If the poker hands remain tied, then the highest
card not being held in common (the kicker) determines the winner.
The suit order of the cards is not taken into account while deciding on
the winning cards. We follow standard rules of poker. Should
poker hands be absolutely identical in ranking, the pot distribution will
be split evenly between the two or more winning players.
If there is an odd chip, the player with the highest card in their hand
is awarded the odd chip. (If they have the same high valued card, the suit
takes preference going from Spades, Hearts, Diamonds, and Clubs.)
For all the five rounds of betting, the house based on set rules collects
a commission, which is known as the rake in poker terminology. The rules
here are
ALL MONEY GAMES will be raked according to the chart below:
| Limit |
Number of Players |
Pot Size |
Rake |
$0.50/$1.00 |
2 - 10 |
$5 |
$0.50 |
and $1/$2 |
|
$12 |
$0.75 |
|
|
$20 |
$1.00 |
|
$2/$4 |
2 - 3 |
$20 |
$1.00 |
|
4 - 5 |
$20 |
$1.00 |
thru |
|
$30 |
$1.50 |
$10/$20 |
|
$40 |
$2.00 |
|
6 - 10 |
$20 |
$1.00 |
|
|
$30 |
$1.50 |
|
|
$40 |
$2.00 |
|
|
$50 |
$2.50 |
|
|
$60 |
$3.00 |
|
$15/$30 |
2 - 3 |
$40 |
$1.00 |
|
4 - 5 |
$40 |
$1.00 |
thru |
|
$55 |
$1.50 |
$30/$60 |
|
$70 |
$2.00 |
|
6 - 10 |
$40 |
$1.00 |
|
|
$55 |
$1.50 |
|
|
$70 |
$2.00 |
|
|
$85 |
$2.50 |
|
|
$100 |
$3.00 |
|